Feature Requests
Planned

Respawn behavior enhancement

One thing I hated about WoW Classic was dealing with respawns that are not healthy. I suggest that when a mob spawns, it checks for nearby players. Then each nearby player is immune to aggro unless the player attacks or the player leaves the aggro range [UserJot import metadata] UserJot ID: cmr0s6lxi066j0io0bkltwcja Updated at: 2026-07-23 13:34:01

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