[New] Breach & Item Uprading System
Below is an idea to make combat in Elegon feel much more rewarding and balanced. My proposal is to remove item scaling via breach entirely and instead... As you progress through breaches you receive slightly higher amounts of "Essence". This essence could be used alongside Metal bars (used by smelting ore). ----------------The Upgrade System--------------- 100 Essence + 25 Copper Bar = Upgrade an item to tier 1 (Repeat to tier 5) 500 Essence + 25 Frostsilver Bar = Upgrade an item to tier 6 (Repeat to tier 10) 2500 Essence + 25 Umbral Bars = Upgrade an item to tier 11 (Repeat to 15) 15000 Essence + 25 Emberite Bars = Upgrade an item to tier 16 (Repeat to 20) [ESSENCE IS UNTRADABLE] [UPGRADED ITEMS ARE UNTRADABLE UNLESS DEGRADED] ----------------Reasoning---------------- - Allows rarity to have meaning. (When you see that flawless lvl80 you know its worth upgrading [currently a rare item could be far better than a flawless]) - Gives breach progression a purpose (more essence reward) but not completely overpowering other pieces of content in the game. - Makes use of ores in an impactful way. - Allows a more balanced system where people have to work hard to upgrade individual items, both in PvE and PvM (Rather than just jump in a breach and get carried by someone to suddenly jump to endgame armour in 30 mins.) - Doesn't allow for hugely inflated players (which can make any sort of new creatures or content very hard to balance). (Such as surface level boss's or even PvP) - With essence and upgraded items being untradable it means you must complete breaches in order to get good gear, and can't just be given it. (Prevents RWT or boosting alts too much) - Allows for all combat items (which aren't upgraded) to become tradable. Opening the market for trading between players, and also allowing a simpler system rather than making items untradable once worn. - Future balancing is made much easier by just adjusting rates of essence. ----------------Future Additions---------------- - This system can be added on if more ores are added. - You could also add blacksmithing level requirements to make these upgrades too. - Future content could give essence in other ways. (For example boss drops) [UserJot import metadata] UserJot ID: cmt1v0z0l1xtr0io8zthk8j71 Updated at: 2026-08-20 19:41:33
0 Comments
Sign in to comment
No comments yet. Be the first to share your thoughts!
