Feature Requests
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Remove cooldowns from all DoT abilities

Currently, Lacerate for Knight has no cooldown, which means on trash fights, the knight can DoT up all 3 monsters to have sustained damage. However, Cleric's Lightbrand and Mage's Ignite have a cooldown, which means you can only apply it to a single target. By the time it's off cooldown, the DoT duration has expired too. This is more prominent in a solo scenario, where you don't have a knight to apply a DoT to other targets. It also applies outside of Breach content, if you multi-pull targets in the open world, you are still limited with attacking multiple targets as a caster class. [UserJot import metadata] UserJot ID: cmte8uly6001r0ko5nfhn19av Updated at: 2026-09-04 22:47:10

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