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Weapon sheaths before attack is finished when killing enemy
Environment: Linux Mint 22.3 - Cinnamon 64-bit Kernel 6.8.0-101-generic Steps to reproduce: Attack enemy with (melee) weapon Be in an attack animation when the monster's HP hits 0 Current outcome: The PC's weapon sheaths before the attack animation ends, causing the character to do the animation without a weapon in hand. Expected outcome: The weapon sheaths when the attack animation is finished (at least) [UserJot import metadata] UserJot ID: cmm3f6zjl1ewx0iphj6mdhmev Updated at: 2026-03-03 10:38:34 Attachments: https://cdn.userjot.com/img/qzkougwpxwa5smanhq145tcf
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